Posts Tagged ‘inventors’

Virtually Visit the Museum of the History of Science

January 14th, 2022

Museo Galileo Virtual Museum

(catalogue.museogalileo.it/index.html)

Grades 3-12, with parental supervision

With the aid of this website, visit the Museo Galileo Institute and Museum of the History of Science in Florence, Italy from your home.

  • Select from the following ways to explore the exhibits:
  • Rooms – Take a room-by-room virtual tour of the museum.
  • Objects – Search through the alphabetical list of objects.
  • Videos by thematic area – Watch videos describing various objects with a related theme.
  • Videos alphabetically ordered – Choose objects from the alphabetized list of the videos.
  • Biographies – Learn about the inventors and creators of the objects in the museum.

There is also a glossary and downloadable catalog available to enhance your studies.

Once you have decided how you would like to browse the virtual museum, select your object of interest to learn more through text, images, and videos. There are thousands of interesting exhibits to examine, so be sure to bookmark this one to come back to often.

Pong, Pac-Man, Minecraft and More Historic Games

May 6th, 2021

The Stong: Video Game History

(www.museumofplay.org/about/icheg/video-game-history)

Grades 4 and up, with parental supervision

The International Center for the History of Electronic Games is part of The Strong – a museum in Rochester, New York. ICHEG “collects, studies, and interprets video games, other electronic games, and related materials and the ways in which electronic games are changing how people play, learn, and connect with each other, including across boundaries of culture and geography.”

When you get to the site, you can explore:

  • Game History
  • Video Game History Timeline
  • Key Moments in Video Game History PDF
  • Interpreting the History of Electronic Games
  • The timeline has the history of electronic games and delivery systems from the 1940s to the 2010s including:
  • Pong
  • Space Invaders
  • Pac-Man
  • Donkey Kong
  • Sonic the Hedgehog
  • Play Station
  • The Sims
  • Nintendo Wii
  • Minecraft
  • and more!

Just click on each decade in the timeline to learn about legendary games and game systems, along with their inventors including Will Wright, Ralph Baer, Don Daglow, and others. You’ll enjoy a brief textual history along with photographs.

When you’re through with the timeline, check out other parts of The Strong: the National Toy Hall of Fame, the World Video Game Hall of Fame, and more! The gamers in your home are sure to want to take a field trip or family vacation to experience this museum in real-time.

Museo Galileo Virtual Museum

June 5th, 2020

 

It’s Friday, June 5, 2020, and time for a Virtual Field Trip at ClickSchooling!

 

Recommended Website:

Museo Galileo Virtual Museum

(https://catalogue.museogalileo.it/index.html)

Age Range: 8-18 (Grades 3-12, with parental supervision)

 

With the aid of this website, visit the Museo Galileo Institute and Museum of the History of Science in Florence, Italy from your home.

Select from the following ways to explore the exhibits: 

  • Rooms – Take a room-by-room virtual tour of the museum.
  • Objects – Search through the alphabetical list of objects.
  • Videos by thematic area – Watch videos describing various objects with a related theme.
  • Videos alphabetically ordered – Choose objects from the alphabetized list of the videos.
  • Biographies – Learn about the inventors and creators of the objects in the museum.

There is also a glossary and downloadable catalog available to enhance your studies.

Once you have decided how you would like to browse the virtual museum, select your object of interest to learn more through text, images, and videos. There are thousands of interesting exhibits to examine, so be sure to bookmark this one to come back to often.

The History of Electronic Games!

April 23rd, 2020

 

It’s Thursday, April 23, 2020, and time for Social Sciences at ClickSchooling!

 

Recommended Website:

Video Game History

(www.museumofplay.org/about/icheg/video-game-history)

Age Range: 10 and up (Grades 4 and up, approximately; children with parental supervision)

 

The International Center for the History of Electronic Games is part of The Strong – a museum in Rochester, New York. ICHEG “collects, studies, and interprets video games, other electronic games, and related materials and the ways in which electronic games are changing how people play, learn, and connect with each other, including across boundaries of culture and geography.”

When you get to the site, you can explore: 

  • Game History
  • Video Game History Timeline
  • Key Moments in Video Game History PDF
  • Interpreting the History of Electronic Games

The timeline has the history of electronic games and delivery systems from the 1940s to the 2010s including: 

  • Pong
  • Space Invaders
  • Pac-Man
  • Donkey Kong
  • Sonic the Hedgehog
  • Play Station
  • The Sims
  • Nintendo Wii
  • Minecraft
  • and more!

Just click on each decade in the timeline to learn about legendary games and game systems, along with their inventors including Will Wright, Ralph Baer, Don Daglow, and others. You’ll enjoy a brief textual history along with photographs.

When you’re through with the timeline, check out other parts of The Strong: the National Toy Hall of Fame, the World Video Game Hall of Fame, and more! The gamers in your home are sure to want to take a field trip or family vacation to experience this museum in real time.

Lessons for Black History Month

February 7th, 2019

 

It’s Thursday, February 7, 2019, and time for Social Sciences at ClickSchooling!

 

Recommended Website:

Culture & Change: Black History in America

(teacher.scholastic.com/activities/bhistory/)

Age Range: 5-13 (Grades K-8, with parental supervision)

 

February is Black History month. Discover famous African-Americans and explore black history with this website from Scholastic.

Presentations include: 

  • Rosa Parks: How I Fought for Civil Rights – Learn about Rosa Parks’ role in the fight against discrimination.
  • Melba Pattillo: Integrating Central High: The Melba Pattillo story – Discover the dangers and events faced by 9 students during the desegregation of an all-white school in Little Rock, Arkansas.
  • Famous African-American Inventors – Meet 14 inventors whose contributions changed the world around us.
  • Ruby Bridges: A Simple Act of Courage – Through slide shows, an interactive digital magazine, and a kid-created video presentation, explore the story of the first African-American child to integrate an all-white elementary school.
  • The Underground Railroad: Escape from Slavery – Take an interactive journey through the Underground Railroad that includes many additional resources to supplement this study.
  • History of Jazz – Join Grammy-Award winner Wynton Marsalis to explore jazz music and the people and events that formed it.

Any or all of these presentations will be a wonderful addition to your history studies and help your student gain a better understanding of black history.

Discover the History of the Lightbulb

October 18th, 2018

 

It’s Thursday, October 18, 2018, and time for Social Sciences at ClickSchooling!

 

Recommended Website:

Lighting a Revolution

(americanhistory.si.edu/lighting/index.htm)

Age Range: 11-18 (Grades 6-12, with parental supervision)

 

Explore the history of the lightbulb with this web presentation from the Smithsonian National Museum of American History.

This site takes visitors through the steps involved in the process of the invention of the lightbulb by Thomas Edison in the 19th century and then examines the major developments made to lamps in the 20th century.

After reading through the introductory text on the home page, students can begin their exploration by selecting from the three “doors” on the page: 

  • Invention Factory: 19th Century Electric Lamps
  • Invention Factory: 20th Century Electric Lamps
  • Guest Lounge & Library

The “Invention Factory” sections are broken down again into the 5 steps of inventing: 

  • Store Room: Knowledge & Equipment for Inventors (Step 1: Preconditions) – Dig into what previously discovered technology and inventions help in the creation of the new product.
  • Laboratory: Caution Inventors at Work (Step 2: Invention) – Learn about the people, places, events, and discoveries of lighting inventors.
  • Marketing Department: Promotions for All Occasions (Step 3: Promotion) – Gain an understanding of the importance promoting an invention has in bringing new inventions to the public.
  • Competition: Inventors: Have Patents Out & Ready for Inspection (Step 4: Competition) – Discover the importance of competition in the world of inventions.
  • Consequences: Intended & Otherwise (Step 5: Consequences) – Examine the results of the invention of the lightbulb and its impact on history.

Each section presents concise information about the topic accompanied by exhibit images.

The “Guest Lounge & Library” provides visitors opportunities for further research by providing exhibit scripts and notes, a time-line photo gallery of lamp inventors, links to other informative sites about Thomas Edison and lighting, history, technology, and energy files with additional images and information relating to lighting including ink blotters, patents, the science behind electric lighting and lightbulbs, and significance of energy efficiency.

Add this site to your list of resources for history and inventor studies.

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