Walk through Time with History Games

April 13th, 2017 by ClickSchooling Leave a reply »

 

It’s Thursday, April 13, 2017, and time for Social Sciences at ClickSchooling!

 

Recommended Website:

Walk through Time

(www.bbc.co.uk/history/walk/games_index.shtml)

Age Range: 7-12 (Grades 2-7, with parental supervision)

 

The archived Walk Through Time website is from the BBC television series of the same name. While geared for ages 7-9, it provides entertainment and education that the whole family can enjoy about the following eras in history: Roman, Viking, Tudor, Victorian, and the 1950’s.

As explained in the Teachers/Parents section, “The site does not aim to be a comprehensive guide to any one particular period, but rather an exploration of change, development and chronology.”

When you get to the site you will see a menu of activities that include: 

  • Odd-One-Out Games – Choose an era in history. A picture of a typical street scene or home setting appears on the screen. Your job is to detect what items in the picture do not belong in the scene and send it through “The Time Tunnel.”
  • The TimeStrip – This offers the opportunity to explore the personalities of people living in different eras of history.
  • What Came First? – A randomly generated series of pictures from various historical eras are presented on the screen. Your job is to put them in chronological order.
  • In Living Memory – This section provides a guided activity that encourages kids to interview relatives or neighbors and create a living history of their lives.
  • Print and Do – Printable activities to do offline that explore historical eras.

All of the games and activities can be used to enhance the study of Roman, Viking, Tudor, Victorian or post WWII history. They can also be used as a starting point for a lesson about the lives of men, women and children during different historical eras. Use it to discuss the differences in people’s lives based on their place in society (i.e., from peasants to kings). These activities are also great conversation starters and can generate discussion about changes in living conditions, work, transportation, clothes, food, architecture, and technology through time.

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